Unity Developer | Mobile | Multiplayer | AR

Rohit Rewani — Unity Developer
Building Mobile, Multiplayer & AR Experiences.

Unity Developer with 3+ years of experience across 20+ game and app projects. Experienced in C#, gameplay systems, multiplayer networking, AR Foundation, SDK integrations, monetization, and production builds for Android and iOS.

3+ Years
Professional Experience
20+ Games & Apps
Commercial Projects
Photon • Netcode • Socket.IO
Multiplayer Networking
Android • iOS • AR
Production Focus
// 01. SELECTED WORK

Featured Game Projects

A curated selection of mobile games, AR experiences, multiplayer systems, and production-focused Unity work.

2D Game / Mobile
Starfire Shooter Unity mobile game gameplay

Starfire Shooter

Synarion IT SolutionsAndroid / iOS

Developed a 2D space-shooter game featuring progressive levels, diverse enemy encounters, and challenging boss battles. Implemented a complete progression system that allows players to unlock and upgrade unique starships.

Technical Highlights
  • 2D gameplay systems
  • Player movement and controls
  • Enemy spawning and behavior
  • Boss battle mechanics
  • Level progression
  • Unlockable ships
  • Google Mobile Ads / AdMob
  • In-App Purchases & Updates
UnityC#Google Mobile AdsIAPAndroidiOS
Puzzle / Mobile
Bus Match Gem Unity mobile game gameplay

Bus Match Gem

Synarion IT SolutionsAndroid

Developed the core gameplay loop and match mechanics for a casual mobile puzzle game. Implemented comprehensive level progression systems, UI flow, and integrated monetization features including AdMob and IAP.

Technical Highlights
  • Core gameplay loop
  • Match/puzzle mechanics
  • Level progression
  • UI flow implementation
  • Gameplay improvements and bug fixes
  • Google Mobile Ads / AdMob
  • In-App Purchases & Updates
  • Mobile performance optimization
UnityC#Google Mobile AdsIAPAndroid
3D Game / Mobile
Survival Stand Unity mobile game gameplay

Survival Stand

Synarion IT SolutionsAndroid / iOS

Worked on a 3D survival-adventure game by implementing core gameplay systems, environment interactions, and UI logic. Successfully integrated monetization features including Google Mobile Ads and IAP while optimizing the experience for mobile hardware.

Technical Highlights
  • 3D survival gameplay
  • Environment interaction systems
  • UI implementation
  • Google Mobile Ads / AdMob
  • In-App Purchases
  • Google Play In-App Updates
  • Gameplay systems and improvements
  • Mobile performance optimization
UnityC#Google Mobile AdsIAPAndroidiOS
AR / Mobile
DIY — AR Interior Design Unity mobile game gameplay

DIY — AR Interior Design

Emizen TechAndroid / iOS

Developed an AR interior-design application using Unity and AR Foundation for scanning real-world rooms and placing, customizing, and visualizing furniture in the environment.

Technical Highlights
  • AR Foundation-based real-world plane/space detection
  • Real-time furniture placement and interaction
  • Object customization and positioning
  • Runtime image generation for realistic room visualization
  • Lighting and reflection-aware real-world visualization
  • Mobile AR optimization
UnityC#AR FoundationAndroidiOS
3D / Story-driven Game
Emizen Escape 3D Unity mobile game gameplay

Emizen Escape 3D

Emizen TechAndroid / Windows

Worked on a story-driven 3D mobile game, implementing gameplay systems, quests, character interactions, UI logic, and performance improvements.

Technical Highlights
  • 3D gameplay systems
  • Quest mechanics
  • Character interactions
  • UI/game-flow logic
  • Performance optimization
UnityC#AndroidWindows
Multiplayer / 3D
Multiplayer Tank Fighter Unity mobile game gameplay

Multiplayer Tank Fighter

Personal ProjectPrototype

Built a 3D multiplayer tank battle prototype with real-time combat, player synchronization, and lobby functionality.

Technical Highlights
  • 3D multiplayer combat
  • Unity Netcode integration
  • Player synchronization
  • Lobby system
  • Gameplay and network-state implementation
UnityC#Unity NetcodeMultiplayer

Featured projects are shown above; expand to explore the full project list.

// 02. TECHNICAL STACK

Technical Skills & Expertise

Technologies I use to build games, AR experiences, multiplayer systems, and production-ready mobile applications.

Game Development

Unity
C#
2D Game Development
3D Game Development
Gameplay Systems
Game Physics
Animation Systems
Enemy AI
UI Systems
Performance Optimization

AR Development

AR Foundation
Plane detection • Spatial interaction
Environment Detection
Object Placement
Interaction Systems
Lighting Estimation

Multiplayer & Networking

Photon
Real-time multiplayer
Unity Netcode
Socket.IO
Real-time multiplayer
Matchmaking
Lobby systems
Player synchronization
Game-state synchronization

SDKs & Production Services

Firebase (Analytics & Auth)
Google Mobile Ads (AdMob)
In-App Purchases (IAP)
Google In-App Updates
Google Play Services
Google Play Console
Tools & Integrations

Payments

PhonePe
Payment gateway integration
Razorpay
Payment gateway integration

Additional / Working Knowledge

Git / GitHub
Version Control
Flutter
UI Exposure
Node.js
Backend APIs
.NET Framework
C# Backend

Design / 3D

Figma
Basic UI/UX design
Blender
Basic 3D design/modeling
// 03. CAREER EXPERIENCE

Experience

Professional experience developing mobile games, AR applications, multiplayer systems, and production software.

Current

MetaBlock

Unity Developer
May 2026 – Present

Unity Developer working across real-time multiplayer systems, gameplay engineering, and production updates.

Technical Focus
UnityC#MultiplayerPhotonFirebaseReal-time systemsMatchmakingUI/UXGameplay systemsProduction updatesBug fixingFeature implementation
Key Work
  • Designed and developed complete gameplay modes, UI systems, and game loops.
  • Integrated required services including Firebase Analytics, Messaging, and Google Sign-In.
  • Handled matchmaking, game-state synchronization, and real-time multiplayer features using Photon.
  • Delivered gameplay functionality updates, UX improvements, and production fixes.
Selected Projects

Royal Ludo

Designed and developed the game on the Unity side, including multiple gameplay modes, KBC-style mode, matchmaking, Photon multiplayer, and Firebase Analytics, Firebase Messaging, and Google Sign-In integrations.

Trackles

Ludo and Snake & Ladder multiplayer platform. Implemented UI/UX improvements, game-flow updates, functionality changes, and issue fixes.

Carlozz

Worked on an existing multiplayer gaming project using Photon, implementing feature changes, functionality improvements, and issue fixes.

Synarion IT Solutions

Unity Developer
December 2025 – May 2026

Implemented gameplay features, integrated required SDKs and services, fixed production issues, and delivered gameplay and functionality improvements.

Technical Focus
UnityC#2D / 3D mobile gamesGameplay systemsLevel progressionEnemy AIBoss battlesUIAnimationGame physicsGoogle Mobile AdsIn-App PurchasesGoogle In-App UpdatesFirebase AnalyticsBug fixingPerformance optimizationProduction builds
Key Work
  • Implemented core gameplay features, level progression systems, and enemy AI logic.
  • Integrated monetization and analytics SDKs including Google Mobile Ads, In-App Purchases, and Firebase.
  • Handled bug fixing, performance optimization, and Google In-App Updates for production releases.
  • Prepared and delivered production builds for multiple casual and educational titles.
Selected Projects

Starfire Shooter

2D space-shooter gameplay with progressive levels, enemy AI, boss battles, unlockable starships, Google Mobile Ads, In-App Purchases, and In-App Updates.

Casual & Educational Games

Worked across multiple casual, puzzle, and kids' educational titles, implementing gameplay/features, production SDK integrations, improvements, and issue fixes.

Emizen Tech

Unity Developer
August 2023 – December 2025

Developed Unity mobile games, AR applications, and real-time multiplayer systems across diverse commercial projects.

Technical Focus
UnityC#2D and 3D mobile game developmentAR FoundationAR application developmentMultiplayer developmentPhotonNode.jsSocket.IOGameplay systemsUI systemsPerformance optimizationBug fixingSDK/service integration
Key Work
  • Built AR applications with real-world plane detection, dynamic lighting/reflections, and interactive object placement.
  • Developed real-time multiplayer capabilities using Node.js and Socket.IO for casino games.
  • Engineered gameplay systems, UI, and performance optimizations for mobile games.
  • Delivered bug fixes, implemented SDKs, and published features for production applications.
Selected Projects

DIY — AR Interior Design

Developed an AR application using Unity + AR Foundation for room scanning, plane detection, furniture placement/customization, and runtime image generation with lighting and reflection-aware visualization.

Casino Multiplayer Games Platform

Developed multiplayer functionality for Poker, Blackjack, Rummy, and Teen Patti using a Node.js backend and Socket.IO for real-time communication and game-state synchronization.

Technical Evolution

Engineering Focus Areas

Mobile Games
AR & Interactive Experiences
Multiplayer & Real-Time Systems
Production & Platform Engineering
// 04. TECHNICAL FOCUS

Technical Focus

Hands-on areas across Unity game development, mobile AR, multiplayer systems, gameplay engineering, and production integrations.

CORE EXPERTISE

Unity Game Development

Developing 2D and 3D mobile games in Unity with C#, focusing on gameplay systems, UI systems, animation, enemy AI, physics-based interactions, level progression, and mobile performance optimization.

UnityC#2D / 3DGameplay SystemsUI SystemsAnimationEnemy AILevel ProgressionPerformance Optimization
TECHNICAL AREA

AR / Interactive Experiences

Building mobile augmented reality experiences using Unity and AR Foundation, including room/plane detection, furniture placement and customization, spatial interaction, and runtime visualisation with lighting and reflection-aware rendering.

UnityAR FoundationPlane DetectionObject PlacementSpatial InteractionAR Visualization
EXPERIENCE

Multiplayer & Real-Time Systems

Implementing real-time multiplayer systems using Photon, Unity Netcode, and Socket.IO, with practical work on matchmaking, lobby flows, player synchronization, and networked game-state handling.

PhotonUnity NetcodeSocket.IOPlayer SynchronizationMatchmakingLobby SystemsGame-State SynchronizationMultiplayer
TECHNICAL AREA

Gameplay, Physics & Animation

Engineering gameplay mechanics, physics-based interactions, and animation systems. Implementing UI flows, enemy behavior logic, core game loops, and progression systems for casual and action mobile games.

Gameplay SystemsGame PhysicsAnimationUI SystemsEnemy AIGame LoopsProgression SystemsLevel Design
PRODUCTION FOCUS

Mobile Production & Monetization

Working on mobile production and monetization workflows, including Google Mobile Ads, In-App Purchases, Google In-App Updates, production builds, and Google Play publishing.

Google Mobile AdsIn-App PurchasesGoogle In-App UpdatesAndroidProduction BuildsGoogle Play PublishingMonetization
EXPERIENCE

Firebase, SDKs & Platform Integration

Integrating third-party SDKs and platform services across Unity and Flutter applications, including Firebase Analytics, Firebase Messaging, Google Sign-In, Google Mobile Ads, In-App Purchases, Google In-App Updates, and payment gateway integrations.

Firebase AnalyticsFirebase MessagingGoogle Sign-InGoogle Mobile AdsIn-App PurchasesGoogle In-App UpdatesPhonePeRazorpay

Engineering Deep Dives

Deep dives into Unity architecture, build optimizations, and SDK implementations.

Ready for Unity Projects

Have a Unity Game or AR Experience in Mind?

I architect and ship robust mobile games and interactive AR applications. With deep expertise in Unity and C#, I handle everything from core gameplay systems and multiplayer networking to seamless SDK integrations and performance optimization.

// 05. DIRECT OUTREACH & CONSULTATION

Get in Touch

Open to Unity Developer opportunities, freelance game development, AR projects, and technical implementation work.

Current StatusOpen to Unity Developer Roles & Select Freelance Projects

Contact Information

Reach out directly via email or connect on LinkedIn to discuss mobile game projects, AR experiences, or technical opportunities.

R
Name
Rohit Rewani
Location
India

Send a Message

Use the form below to send a direct message. I typically respond within 24 hours.